The GTA VI leak
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Audience Intelligence

The GTA VI Leak: An Audience Intelligence Study of 104,439 People

The GTA VI Leak: An Audience Intelligence Study of 104,439 People
André Costa
André CostaCEO & Co-Founder at Felton · Sep 14, 2026 · 8 min read

Between August 1 and August 31, 2026, an audience intelligence study profiled 104,439 people inside the conversation around Grand Theft Auto VI. The month contained a dated announcement, an eight day leak, eight days of silence from the publisher and a premiere on August 27. Across 209 posts on four channels, that conversation produced 19,358,195 likes and 361,950,063 views.

Volume of that size is easy to report and hard to read. It says nothing about who arrived, what they felt on any given day or whether any of that attention turned into the deliberate actions a launch depends on. This study answers those questions with audience intelligence, using Felton Audiences to profile the active audience day by day through a month the brand did not control.

The study was produced independently, without the involvement of Rockstar Games or Take-Two. It measures effect and takes no position on whether the leak was a security failure or a deliberate act. The full report is available as a free download.

The dataset at a glance

The study covered 31 days and four channels: three owned by the publisher and the largest third-party leak account in the category. Felton Audiences profiles the people who comment, a population distinct from the people who view or follow. 209 posts were in scope and ten posts covering adjacent titles were excluded, accounting for 1.4% of the month’s likes.

Trust and emotional composition were measured where comment-level data was available. The remaining channels were measured in reach and in economic value. The study rests on a sample of the conversation rather than every comment published in August.

August 6: a dated announcement sets the month up

On August 6 the publisher dated its Extended Look for August 27, opening a 21 day runway. That single day produced 2,715,343 likes (110.7 times a normal day in the same dataset) and $1,999,284 in True Audience Value (TAV), 177 times a normal day.

It also produced 11,384 newly profiled people (16.8 times the daily norm) and pushed the Community Trust Score (CTS) to 6.0, a little over half a point above the month’s quiet baseline of 5.44. Every phase that followed is measured against those numbers.

Eight days of leaks, measured against a normal day

On August 18, day 12 of the 21, a third-party account published gameplay footage and a complete map. Take-Two began removals the same day, which confirmed the material as genuine. The leak account’s posting activity moved from 58 to 1,284 in 48 hours. The publisher said nothing for eight days.

Across that window, August 18 to August 25, the daily averages against a normal day looked like this:

MetricNormal dayLeak window (per day)Multiple
TAV$11,293$19,4661.7x
Likes24,53359,0602.4x
Comments8791,7732.0x
Newly profiled people6761,0201.5x
High intent actions2821180.4x

Volume rose on every line in that table. High intent actions were the single exception, running at 0.4 times a normal day while everything around them climbed.

The leak window produced 0.3% of the month’s high intent actions

High intent actions are the deliberate ones: saving a post, resharing it, quoting it. August produced 330,690 of them.

The eight leak days produced 948, which is 0.3% of the month. The six days of official content that followed, August 26 to August 31, produced 243,214, which is 73.5%.

0.3%

Eight days of leaks

August 18 to 25, the most visible phase of the month

73.5%

Six days of official content

August 26 to 31, after the publisher spoke

Those eight days carried the highest visibility of the month and its lowest conversion. A reach report would have ranked them near the top of August.

Trust reached its floor five days into the silence

Trust sat at 5.44 through the quiet build and 6.0 on announcement day. When the leak broke on August 18 it was still holding at 5.3. It kept falling while nothing was said, reaching 4.5 on August 23, five days into the silence. Negative sentiment moved from 17.3% before the leak to 39.5% on the same day. Toxicity ran at 5.71% across the month, roughly ten times a normal brand baseline.

The recovery divides cleanly between the two things the publisher did. The statement on August 26 bought 0.3 of a point. The content that followed bought 1.9. Emotion AI tracks which of 25+ emotional states an audience expresses each day, which is what makes that split measurable at all.

Community Trust Score, August 2026

1 to 31 August 2026, nine readings

4.05.06.07.0quiet baseline 5.44August 1: quiet build, CTS 5.44August 6: Extended Look dated, CTS 6.06.0August 18: the leak breaks, CTS 5.3August 23: floor, five days into the silence, CTS 4.54.5August 25: the day before the statement, CTS 4.8August 26: the publisher speaks, CTS 5.1August 27: the Extended Look premieres, CTS 6.8August 28: peak of the month, CTS 7.07.0August 31: the month closes 0.51 above baseline, CTS 5.955.951618232631
The leak broke on August 18 with trust still at 5.3. The floor arrives five days later, inside the silence. Each dot is one of the nine readings the report publishes.

The day the silence broke

On August 26, 24 hours before the premiere, the publisher spoke. That day carried 45,676 comments (26.9% of the entire month’s conversation) and 36,546 newly profiled people, 52 times the day before.

Aug 23 (floor)Aug 26 (statement)Aug 28 (peak)
CTS4.55.17.0
Negative sentiment39.5%32.0%13.7%
Newly profiled people1,06536,54610,930

After the premiere, trust reached 6.8 and then 7.0, the highest reading of the month and a full point above anything recorded before the leak. August closed 0.51 of a point above the 5.44 baseline it started from. An independent market estimate put pre-orders on reveal day at 436% above the previous day, a figure neither the publisher nor Take-Two confirmed and one Felton did not produce.

The audience grew fastest on a channel the brand does not own

Inside the leak window the third-party account grew its active audience 12.6 times. The publisher’s own channel grew 1.1 times. In absolute terms that is 4,886 newly profiled people on the account the brand has no relationship with, against 1,692 on the one it controls.

Owned-channel analytics report the owned channel. The audience forming around the title during those eight days was largely assembling somewhere the brand cannot post, cannot moderate and cannot measure from inside its own dashboard.

Two audiences inside one launch

Audience Segmentation profiles each channel separately. The two channels did not hold the same people.

The audience on the official channel, 66,546 people, is 82.9% male, 43.0% Millennial and concentrated in the United States (32.1%), Brazil (15.5%) and Spain (5.9%). Its dominant emotional state is Excitement at 46.4% and its sentiment is 53.2% positive. Roughly 30% work in arts, entertainment, sports and multimedia.

The audience on the leak account, 8,215 people, is 91.6% male, 49.8% Gen Z, with 18 to 24 as its largest age bracket and the United States at 43.4%. Its dominant emotional state is Neutral at 49.4%, followed by Amusement at 23.1%. Its sentiment is 31.8% positive. Under 5% work in the same creative industries.

Official channelLeak account
Dominant generationMillennials 43.0%Gen Z 49.8%
Aged 18 to 2438.2%47.5%
Male82.9%91.6%
Dominant emotionExcitement 46.4%Neutral 49.4%
Positive sentiment53.2%31.8%
Brazil15.5%5.4%
Growth in the leak window1.1x12.6x
The two groups arrived in the same month around the same title with different demographics, different dominant emotions and different commercial profiles. Treating them as one audience produces a single description that matches neither.

What the audience carries into the conversation

Brand Detection profiles the brands an active audience already engages with in its own public activity.

Apple leads at 33.0% of the profiled segment, followed by Nike at 28.7%, BMW at 6.8%, Samsung at 5.8%, Ray-Ban at 5.3%, PlayStation at 5.0% and New Era at 4.6%. The most frequently detected items across profiles are t-shirts (4,256), caps (2,439), cars (2,263) and iPhones (2,252).

Brand affinity inside the profiled audience

Share of the segment that already engages with each brand

  • Apple33.0%
  • Nike28.7%
  • BMW6.8%
  • Samsung5.8%
  • Ray-Ban5.3%
  • PlayStation5.0%
  • New Era4.6%
For a non-endemic brand, that is the addressable part of a gaming audience. Roughly a quarter of it sits in the Portuguese and Spanish speaking world.

What audience intelligence adds to a crisis

None of the findings above are visible from reach. Impressions across August would have produced one enormous flat line with the leak window near its top, ranking the least converting phase of the month as its most successful.

Audience intelligence describes who is inside the crowd, what they feel and what that attention is worth. Across this month it surfaced three things a volume dashboard could not: the leak converted almost nothing, the silence cost more in trust than the incident itself and the audience was growing fastest on a channel the brand does not own.

The full report is available as a free download on felton.ai.

André Costa
André CostaCEO & Co-Founder at Felton

André is the CEO and Co-Founder of Felton, an AI-powered audience intelligence platform. With a background in sports technology and fan engagement, he is passionate about helping brands understand the people behind the data.

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FAQ

Frequently asked questions

Audience intelligence describes who is inside the conversation and what they feel, day by day. In this study of the GTA VI leak it showed that the eight day leak window produced 0.3% of the month's high intent actions, that trust reached its lowest point five days into the publisher's silence and that the active audience grew 12.6 times on a third-party account against 1.1 times on the brand's own channel.

The leak produced volume without conversion. Likes ran 2.4 times above a normal day while deliberate actions such as saves, reshares and quotes fell to 0.4 times. The six days of official content that followed produced 73.5% of the month's high intent actions, against 0.3% for the leak window.

The Community Trust Score fell from a baseline of 5.44 to 4.5 on August 23, five days into the silence, while negative sentiment more than doubled to 39.5%. The statement added 0.3 of a point to the recovery. The content that followed added 1.9. August closed 0.51 of a point above its 5.44 baseline.

True Audience Value (TAV) assigns verified economic value to the active audience behind a post or a channel, based on the economic profile of the people who actively engage with it. In this study the eight leak days generated $155,725 in TAV, against $90,342 across eight normal days.

Yes. This study was produced independently, with no involvement from the publisher. Felton Audiences profiles the people who actively comment, which means any brand with a social audience can be measured, including one that has said nothing for eight days.

On the publisher's own channel the audience is 82.9% male, with 69.7% aged between 18 and 30. Millennials account for 43.0% and Gen Z for 39.2%. The largest markets are the United States (32.1%), Brazil (15.5%) and Spain (5.9%). Brand affinity is led by Apple (33.0%) and Nike (28.7%).

CTS is a 1 to 10 score describing how much an active audience trusts a brand at a given moment, read from the tone and intent of what they write. It moves daily. Across August 2026 this audience ranged from 4.5 at the floor of the silence to 7.0 after the premiere.

Felton Audiences works across four major social platforms and five capabilities: Audience Segmentation, Brand Detection, Content Intelligence, Emotion AI and Influencer Intelligence. Any organisation with a social audience at scale can be profiled, in any industry.